3D Game Development

Digital Sculpting

3D modeling and texturing

Animation

Unreal and Unity Engine Programming

Zraham

A Multiplayer Online Battle Arena game that runs on the ICP Blockchain network, where all online game mechanics are governed by smart-contracts. The game plays in a web browser

The black spell

An RPG set in a distant future. Unlock the secrets of The Order of the Mercury, and travel through the Polychora Archipelago, a chain of islands situated in the vast ocean known as the Abyssus Mare.

Models with a lot of detail or more organic style are sculpted in Zbrush like pieces of clay with a variety of tools. Models with a much lower polycount are made in Maya using tools to manipulate faces, edges, and vertex points as well as determine how 2D textures will wrap around them.

3D sculpting, modeling, and texturing

Bringing characters to life is a crucial part of 3D storytelling. Once a character is sculpted and textured, a game-ready model is created and attached to a skeleton. The model is then hand painted to determine how the model will animate with the skeleton.

Rigging, Weight Painting, and Animation

Coding Unreal and Unity Engine to determine what happens in world when you start a game and begin pressing buttons. Everything from physics to animations, combat, AI behavior, interacting with the UI, and other general game mechanics.

Game Programming

Thank you for visiting.

If you’re interested in collaborating, or for any other questions or comments, feel free to reach out.

steelbridgesoftware@gmail.com